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Toy Story 4: Pixar's Tribute to Regression

        It was about this time last year that I came across the one person who actually hated Toy Story 3.

         I was reading Jason Sperb’s book “Flickers of Film: Nostalgia in the Age of Digital Cinema” as part of my research for my essay on Who Framed Roger Rabbit and Pokemon: Detective Pikachu. It was in one of his chapters on the Pixar phenomenon that he shared his observation from the ending of Toy Story 3, essentially casting the film as this nostalgia mousetrap for adults:

If Andy lets go of his childhood nostalgia and moves on, then Toy Story fans don’t really have to, as the narrative recognition in the potential value in such an act is sufficient. Actually moving on becomes indefinitely deferred in an endless cycle of consumption (rewatching the movies, purchasing new versions of the movie, purchasing more and more Toy Story-related merchandise, rewatching them yet again with the next generation of children, and so forth). Pixar’s own nostalgia for itself and its nostalgia for consumerism are so intertwined because the products themselves are purely commercialized in not only their function but also their aesthetic.”

    I respectfully disagree with this assessment, and with the doomsday tone with which he offers it. This assumes that adults cannot interact with nostalgic artifacts without frustrating the maturation process, that a 24-year-old would only watch Toy Story to stay the scythe of the grim reaper and the tax attorney. It assumes that adults have nothing to gain by reminding themselves of the ideals and aspirations they had as kids, and that’s just not something I can get behind.

    Certainly, there’s a fine line between a refreshing indulgence in nostalgia and just never growing up, and walking it is a balancing act. (I’ve offered my own take on walking the line in my Roger Rabbit/Detective Pikachu comparison.) But surely Toy Story 3, one of the greatest cinematic studies of moving on and letting go, surely this film is nothing less than a Michelangelic dissertation on the threshold of maturation, right? Surely the "Toy Story" films are safe, right?

    I would think so, but then I remember . . .

    Despite some initial mild grumbling about “but Toy Story 3 wrapped up everything so perfectly,” Toy Story 4 opened to outstanding reviews and box-office plentitude. Toy Story 4 collected most of the same trophies as its 2010 predecessor, including a worldwide gross of over a billion dollars, the Best Animated Picture Oscar, and general hoopla. Initial skepticism dissolved into excitement bordering on reverence.

         I was very much a part of that crowd that agonized over Toy Story 4’s official announcement back in 2014, which certainly influenced how I received the film when I finally did get around to watching it, a good year after the film was released. But despite all my friends in the Disney community assuring me “just give it a watch and you’ll be a believer” and “it somehow works even better than Toy Story 3,” I was not impressed. My worst fear was that it would just feel unnecessary, but post-viewing I found that my ire with the film went much deeper.

    At the risk of being the biggest killjoy, I’m here to declare that not only was Toy Story 4 unnecessary, not only does it have the weakest writing in the franchise, not only does it have nothing to offer intellectually, but also that Toy Story 4’s biggest accomplishment is making “growing up” into something easy, shallow, and regressive.

Let’s start with the big question first . . .

 

Did We Need Another Toy Story Movie?

       The age-old problem: when you have a story audiences adore, both media creators and consumers alike naturally want more of that story. But as you add more hats onto the franchise, the spirit of the brand becomes exponentially unstable and diluted.

Maybe all Toy Story 4 actually needed was James Cameron?
    
As studios extend the lifeline of any given project, there’s always the need to find something new to say. Some franchises choke on the first follow-up, and some manage a good sequel or two before they start rambling. Then there’s the
Terminator 2 or Aliens phenomenon where the sequel is “holy crap, even better than the first!” But these are rare, and even these franchises both eventually succumbed to creative entropy.
    Eventually, a franchise either starts gumming on rinds or else it transgresses central tenants of the mythology in an effort to do something “new and unexpected.” The most recent "Star Wars" movies come to mind as an example of studios trying to both honor and remix a mythology only to leave everyone, especially longtime lovers of the brand, feeling cold. (This coming from one of like eight people who actually kinda liked the sequel trilogy.) But with "Toy Story" it’s not just the usual game of jenga tower.

    Something I feel like we need to establish upfront is that Toy Story 3 went out of its way to declare itself the end of the "Toy Story" feature film continuum. Unlike most other franchises, these films set a clear finishing line for themselves, and Toy Story 3 charged boldly into that line. The crazy thing? It paid off in spades. Cried the public, "What a perfect ending to the series!" Toy Story 3 found overwhelming success as this grand statement on endings and moving on. And this is where Toy Story 4's sins becomes egregious, even within the context of franchises that just won't die: it wants to turn closure into this replicable commodity that can be reproduced on demand. If that sounds like it kind of defeats the purpose, well ...

    The thematic throughline of the franchise has been the question of what happens to Woody and the others when Andy outgrows them, and Toy Story 3 answered these questions: Woody and Andy parted ways because where Andy was going Woody couldn't follow, and there were other kids like Bonnie who needed the unwavering support that Woody knew how to provide so well. The story had reached its natural conclusion. This is where Toy Story 4 runs into its first problem: in order to claim the book wasn't closed, actually, you have to first accept that the acceptance Woody felt during Andy's parting, heart-wrenching as it was, was nothing more than a red herring.

    And I’ve seen some argue that the centerpiece wasn’t Woody’s relationship with Andy, but his relationship with Buzz. There’s something there I’ll concede, the series effectively begins with Woody and Buzz’s partnership beginning, so maybe the series should conclude with it ending.
    Even so, it’s a more tenuous connection. Andy’s inevitable departure was baked into his relationship with Woody—it had build up, something that Buzz and Woody’s parting did not, and we'll talk more about that here in a few sections. The barometer of Woody's development has always been his relationship with the child he was in charge of. I guess we could have hypothetically followed Bonnie until it was her time to go off to college, but that's ground we've already covered. The only way to draft in any more sense of discovery is to start making stuff up, which is essentially what Toy Story 4 ends up doing. We will talk plenty about that here in a bit ...

    Had Toy Story 3 simply taken place during the unexplored years of Andy’s childhood, they maybe could have raked in the Toy Story films. The Chronicles of Narnia, another series interested in the beautiful impermanence of childhood, managed a full seven installments, but C.S. Lewis knew better than to go on writing after blowing up Narnia. "The Last Battle" even ends with the promise that this new Narnia "goes on forever, each chapter even better than the one before," but actually telling the story of that Narnia wasn't the point.

 
   Yes, we knew that Andy's toys were going to have other adventures after Andy, but there comes a moment where you have to decide you've gained all you can from a certain period of your life and take it with you to the next chapter. The greatest statements on leaving behind childhood have a sense of finality to them:
Peter Pan, The Chronicles of Narnia, Stand By Me, Toy Story 3. If Pixar really wants to rewrite the book on leaving childhood behind, then they can show us they mean it and move on.

    But surely we could excuse just one more time on the merry-go-round if the movie is really good, right? This is Pixar, after all. They know storytelling, don’t they? About that . . .


  The Best They Could Do, I Guess

    Even though the creative team insists that this film was not only a creative necessity but also a natural outgrowth of the third film, we get the idea very early that this isn't quite the case. A lot of plotlines introduced in this film directly contradict ideas or groundwork laid in that original trilogy.

    The first sign of trouble for Woody comes when we find out that Bonnie just isn't interested in playing with Woody anymore. From a narrative standpoint, this is setup for Woody to eventually realize that he is not fulfilling his function as a toy in Bonnie's toy box. Fine. But to call this a natural extension of Toy Story 3 ignores how smitten Bonnie was with Woody when she first found him in the tree outside of Sunnyside.

    Part of Woody's culminating journey in that film was realizing that even as his time with Andy had concluded, he still had it in him to bring happiness and security to other kids like Bonnie. This was very well articulated in that third film, but that doesn't really jive with this film's new direction, so Toy Story 4 retcons Woody and Bonnie's bond and calls it "an inevitability." And things don't get better from there ...

    Buzz, for example, is way stupider in this film than we've ever seen him, and this is the guy who once thought his plastic suit came with functioning lasers. There's a subplot where Woody tries to explain the concept of an internal voice (we're meant to believe Buzz has never been introduced to this idea in fifteen years), and Buzz takes this to mean Woody is talking about his literal recorded voice message that's part of his programming. This is supposed to build to Buzz like discovering what a conscience is, but even at his most deluded, Buzz has never been so aggressively literal. For a story that just begged to be told, the writers were really scraping the bottom of the barrel for ideas on what to do with the franchise's second lead character.

    There's also a running plotline in which our film's antagonist, Gabby-Gabby, is after Woody's voice box because she thinks that is what will make this random child want her, such that she is willing to hold Forky hostage to get it. On paper that sounds like a perfectly legitimate bad-guy thing to do. But this winds up being a limp plotpoint because there is no material consequence for Woody losing his voice box. Gabby-Gabby demanding it is kind of in bad taste, I suppose, but it's not some vital organ without which toys will cease to be sentient. Neither is it some weapon of mass destruction she is going to use to bring about harm to a lot of people.

   More to point, it isn't really a sacrifice for Woody personally. It's not as though he needs the voice box himself to accomplish his own purposes. Bonnie sure doesn't care about it, and he doesn't seem to need it to get Forky back except purely as a bargaining chip. And so, it's not really a sacrifice when Woody eventually gives it up, especially since the surgery required to extract it doesn't appear to be that dangerous, and he's totally free to just walk away after it's all done.

    Compare this to something like Jean Valjean in Les Miserables deciding to speak up for the man imprisoned in his name. He does this knowing that this will cost him the security he has worked so hard to preserve for years. There are high, personal stakes to Valjean playing this card, which is why it's such a satisfying plot point. Radical sacrifices not only make for rich drama, they also reveal a character's true heroism.

    Giving up the voice box might have been more drastic if, say, Andy had somehow given it to him personally and this was like his final connection to Andy that he had to shed to make things right, but it's just a plain old voice box that no one really cared about until this specific movie. If Woody had no specific attachment to it, you wonder why the writers built it up to be this irreversible sacrifice. It's almost out of character for Woody to not just volunteer it to help out a fellow toy.


    Perhaps most bewildering is the film's other new character, Forky, the plastic spork that Bonnie builds herself. There’s something almost interesting about the questions a make-shift toy poses to the Toy Story universe. Not enough to warrant a whole extra movie, mind you, but I’ll recognize the potential. What does give a toy sentience or spirit? What does this say about a toy’s purpose? Is Forky the ace-in-the-hole Pixar has been teasing that justifies a fourth movie?

         Turns out no. There’s some obligatory dialogue from some third-tier characters about how weird this is, but other than that the film shows no curiosity over the matter. Twenty minutes into the film, Forky's true function in the film becomes clear--his contribution is waiting patiently in Gabby-Gabby's cabinet while Woody does his best impression of character development--and this only sparks more questions from the audience.

    What does Forky's unusual origin have to do with Woody learning to move on? Couldn't this function have been performed by literally any other toy? Why did the writing team bother to bring up these questions if they weren't going to answer them? Just to show they could? Nothing about Forky's character or function makes any sense. Almost like they glued him together from pieces of literal trash.

       But hey, this is the movie that The Academy in 2020 recognized as the chef-d'Å“uvre of animated films over movies like Klaus and I Lost My Body, the same season in which the more thematically and stylistically ambitious Frozen II was not even nominated. So what do I know?

    This is a far-cry from the finessed storytelling that defined Pixar at its peak, and these are all broad symptoms of the maelstrom in which Pixar horked out Toy Story 4. But the film's original sin runs much deeper than that. Having a sequel where the writing just isn't as good as the first movies, that's disappointing, but not necessarily damning.

    But it's not just that the movie doesn't punch as hard as the last three films. The film actively backtracks and foils the saga's core themes and ideas, which we see at work in what this film does with Woody.



       What is "cHaRacTEr aRC"?

    The creative team’s go-to line for justifying another movie after TS3 is that “Toy Story 3 was the end of Woody’s time with Andy, but it’s not the end of Woody’s story.” What they mean is that Woody apparently still has some character flaw that needs to be resolved.

         The two most important pieces of a character’s development come down to his/her want and need. What do they mean? Exactly what they sound like. For example ...

    I
n the first
Thor movie, Thor wants to be king of Asgard so he’ll be powerful and respected/Thor needs to attain the responsibility and compassion that are necessary for a good leader. In Casablanca, Rick wants to fill the hole in his heart after Ilsa suddenly left him/Rick needs to look past his own grief and let Ilsa and her husband play their part in the war effort. In the recent Star Wars trilogy, Rey wants a family name or heritage to which she can tether her sense of identity/Rey needs to find her connection to the universe through who she is as a warrior for goodness and through the people she loves—her real family.

       In each case, the character starts the story wanting something, and pursuing that goal drives them forward. But as this character interacts with the plot and meets opposition, they undergo an internal transformation and learns what they need. By achieving this, the character becomes a better version of themselves.

    Films that understand the want/need dynamic become something not just entertaining or fun, but transformative. And I'm being deliberate in bringing up the "Star Wars" sequels here because they demonstrate how, even with plot elements flying in all sorts of directions, a series can still have a sense of continuity and completion if the character's motivation is clear and constant.

         Let’s review Woody’s want/need dynamic in the Toy Story trilogy:

    #1: Woody wants the status of Andy’s favorite toy/Woody needs to be secure in his relationship with Andy.

#2: Woody wants his time with Andy to never end/Woody needs to learn to savor the time he does have with Andy.

#3: Woody wants a place in Andy’s attic so they’ll never really have to lose him/Woody needs to let Andy grow up.

There's a running theme throughout the first three movies where Woody wants his relationship with Andy to last forever but needs to embrace the impermanence of their time as something beautiful.

Which brings us to

# 4: Woody wants to support Bonnie the way he did Andy/Woody needs to find happiness in himself not his status as a child’s belonging.

    Okay. The movie claims Woody needs to learn self-love—not the worst thing. Learning to live for yourself has been a fascination of a good many movies over the last decade or so. But in the last three movies, when has thinking more of himself ever been the solution for Woody? Certainly not Toy Story 2 when we learned that it was better to be loved for a season than to insulate yourself for eternity. This discrepancy signals not a discovery of Woody’s character, but a shift in how the franchise defines maturation itself.

    This pattern is common among sequels that have nothing to offer their predecessors, especially when they come from Pixar or Disney. The second Wreck-it Ralph movie, for example, decided that Ralph had a latent emotional attachment fixation, despite him declining Vanellope’s offer to stay in Sugar Rush at the end of the first film. By planting evidence like this, said sequel can claim to be not just excusable but important. Disney and Pixar are willing to infect their characters with a disease just to prove to the audience they needed to be cured.

Moreover, telling us that Woody isn't whole because of his devotion to Andy tells us a few things:

1. What Woody felt as he watched Andy drive away wasn't actually closure but a mere imitation of it (how did we not see the signs?!)

2. Woody will never find closure anyway because he can never be as happy with any new kid as he was with Andy

    3. Woody’s loyalty, his defining characteristic, the trait that Andy in his final moments with Woody extols as “the thing that makes Woody special,” was actually a character flaw all along

    Woody’s want/need interaction is a very loose foundation for a character arc given everything we know about him and everything we know about toys, which is why every plotpoint built on Woody's "crisis" feels so flimsy. Early on, Bonnie’s toys try reining in Woody from putting a little too much effort into keeping her happy, like when he sneaks into her backpack so he can supervise her in kindergarten.

    From a narrative standpoint, this is where the film needs to signal to the audience that the protagonist’s want is misguided—that Woody’s devotion to Bonnie is a little extra. The film might have pulled that off, except that Bonnie acts genuinely lonely, so much so that she actually builds a DIY friend and shows genuine distress when she loses him. Woody seems to know what he's doing (even if the creative team doesn't).

    This confused storytelling is perhaps most evident in their first rescue attempt of Forky. When things fall apart, Woody has to choose between escaping with Buzz and Bo or rescuing Forky from the clutches of Dragon the cat. Naturally, Woody tries to save Forky from being dismembered. This is very much in the spirit of the Woody who would go back to rescue Buzz from being blown up by a rocket or Jessie from being shipped off to Japan or all of Andy's toys from being interned under Lotso's tyranny, but again, this movie is really committed to the idea that every one of Woody's strengths is actually a flaw. So when their rescue plan unravels, everyone treats his decision to rescue another toy from the clutches of a mad woman like it’s some character deficit.

    I understand Bo being steamed over losing her sheep, but there appears to be some kind of gentlemen’s agreement to not acknowledge Forky as a sentient being with a soul. (For comparison, imagine a scene in Aliens where Ripley sets off to rescue Newt from the xenomorph queen and Hicks starts harping on her about how she needs to stop living in the past or something.) You can see the dialogue continually steering the conversation back to Woody’s ascribed obsession, ignoring Forky’s very real peril. When Bo presses Woody on why he's so bent on rescuing Forky, the dialogue plays as follows:

    Woody: Because it's all I have left to do! ... I don't have anything else ...

    Bo Peep: So, the rest of us don't count?

    Woody: That's not what I meant. Bonnie needs Forky.

    Bo Peep: No! *You* need Bonnie! Open your eyes, Woody. There's plenty of kids out there. It can't be just about the one you're still clinging to.

    Woody: It's called loyalty. Something a lost toy wouldn't understand!

    Bo Peep: I'm not the one that's lost.

You’re half-right, Bo. The one who is actually lost is Forky. Not that anyone cares.

In any film, sequel or not, the conflict should emerge naturally from the characters. Here, we see the characters being bent to shape what the writers want the conflict to be, which is why everyone's reaction to Forky's kidnaping feels so dishonest.

         I won’t paint with so broad a brush and say that nothing about this film works, but Pixar’s making us swallow a lot of drivel for a passing taste of profundity. This isn’t technically Pixar’s worst film, but it does represent the worst of Pixar storytelling.

 

         What Statement Do They Think They’re Making?

      What usually wins everyone over is the movie’s final scene with Woody saying goodbye to Buzz and the rest of Andy’s toys so he can stay behind with Bo. I can see why in theory. If there's one thing that could punch harder than Woody saying goodbye to Andy, it would be Woody saying goodbye to his teammates, his friends.

         But I’d mention that literally every Disney forum/chatroom I follow predicted the film would end with Woody leaving the gang. They predicted this a good year before the marketing even started. Woody’s departure was the first thing fans knew about this film. I don’t know if that was the case for the filmmakers, but that’s certainly how it feels.

    The filmmakers know that they need some kind of emotional nuclear explosion for this movie’s ending if they are to convince audiences that, yes, we did need another "Toy Story" film. And having Woody say goodbye to Buzz and the others is really the only thing that will elicit tears in equal force to “So long, partner ...” For a lot of critics and fans, this worked, at least in the sense that it made them cry like Toy Story 3 did.

    But the film erroneously assumes that Woody saying goodbye to Buzz and the others is interchangeable with saying goodbye to Andy, which it is not. There was always a countdown on Woody's time with Andy because that's the cycle of youth. There was no build-up for Woody's departure from Andy's old toys. Quite the opposite, Woody's connection to Andy's toys has grown stronger over the course of the three movies. They've been through the fire together. (Almost literally. Remember?) Part of Woody's evolution in letting Andy go is realizing that he is making this transition with Buzz, Jessie, Rex, Potato Heads, Ham, and Slinky. Woody parting ways with his teammates is a sad thing, but not sad in the way the film thinks.

    Woody saying goodbye to Buzz, Jessie, and the others misunderstands what letting go and moving on actually encompasses. Let’s ask ourselves, what exactly is Woody leaving the gang for? His girlfriend, yes, but what symbolically? I’m not sure the filmmakers themselves really knew.

    The most common line I hear is something about Woody and Bo becoming champions of lost toys, helping them find their place in the world and such. I could have rolled with that. It would have given Woody a new outlet for his innate altruism, a means of finding self-fulfillment in a way that may have been unavailable to him with Bonnie. But helping lost toys find love takes up about two-and-a-half minutes of their time together, the last two-and-a-half minutes, actually, and there's no indication that this is going to be a long-term deal for them. He’s not really moving on to anything. He’s just granting himself an early retirement. He’s escaping into a bubble where he and Bo don’t have to live for anyone but themselves.

      
On that note, if they were really trying to tell us that what Woody actually needed was more self-love, what's his girlfriend doing there? And yes, I know that they were trying to use Bo Peep as a rallying-point for empowering childless womanhood, but they couldn’t have chosen a universe more ill-suited for that metaphor. Bo’s ethos of living for herself is already a contrast against the ecosystem of the first three "Toy Story" films, and Toy Story 4 makes the situation even more confusing with Forky, whose very existence is predicated on the notion that a child’s love is literally the breath of life. Make up your mind, Pixar: Do toys need kids or not?

         The ease with which Toy Story 4 dismisses Woody’s ethos reveals the film’s true interest in the Toy Story universe. It’s not that Woody had more growing up to do. Because the truth is by going off with Bo, Woody isn’t growing up; he’s regressing, and that's the most frustrating part of this movie.

   Toy Story 4
is essentially a fantasy for the midlife crisis crowd, a fantasy promising that when the going gets tough, you can just hang up the hat and call it goodnight. Your old flame will slide back into your life (still looking real good for her age) and rescue you from the pits of middle-age to whisk you off on another adventure, an adventure that’s high on thrills and low on risks or responsibilities. And it’s not just okay, it’s not just permissible—it’s a noble thing, a mature thing. A thing that made both Tom Hanks and Tim Allen tear up in the recording studio. We needed this movie ...

        
    When I say that this film represents the worst of Pixar storytelling, this is what I’m talking about: a string of calculated emotional punches absent of any thematic coherency or consistency slapped onto a pre-existing brand as a beacon for consumers. It depletes maturation of all serenity or grace, speaking no hidden truth about human nature or the universe except that the commanders-in-chief of entertainment will always find an excuse to plow already toiled ground for more seeds of cash, and we will always be more than happy to comply.
We line up opening weekend with our popcorn buckets to watch the final final "Toy Story" movie, shed some tears at the appropriate cue, and walk out the auditorium congratulating ourselves for our newly acquired understanding of what it means to be an adult--that is, until we're ready for another helping of closure in five years.


So Long, Partner . . .

         When I started writing this essay, I thought the worst-case scenario for Pixar would be a literal Toy Story 5. I had even sketched out “But who knows? Maybe Toy Story 5 will be better ..." as my final line. Then Pixar dropped this little bomb back in December and I honestly still don’t know what to do with it.

         Is a Buzz Lightyear origin story better or worse than a straight-up Toy Story 5? It's difficult to say. Everything we know about the movie as of this publishing can be explained in one breath.

    One of Pete Docter's promises after he took over Pixar was the focus on new properties, a course correction after the studio's uncharacteristic dependence of sequels through the 2010s. The immediate future suggests Docter intends to follow-through. Between Toy Story 4 and Lightyear, we have last year's offerings, Onward and Soul, and forthcoming projects Luca and Turning Red, all original features with no ties to pre-existing titles. Pixar appears to be learning to slow down on the sequels and invest in new projects.

    Even so, Toy Story 4 has taught Pixar that middle-grade sequels don't cost them Rotten Tomatoes scores or awards season trophies. Anytime critics have asked about the man behind the curtain, Pixar has always justified their run of cash-grab sequels with the rationale that safe-bets give Pixar enough financial stability to pursue original projects (I guess it took sequels to Monsters Inc, Cars, and Toy Story just to fund Inside Out), but even Pixar's lowest grossing films were far from flops. Pixar turned to sequels more out of complacency than necessity. What's stopping Pixar from relapsing?

    What does technically-not-a-sequel Lightyear mean for Pixar's future? I honestly don’t know, but I honestly don't love that I'm having to answer this question at all.


    When I say that I think this movie represents the worst of Pixar storytelling, I'm not saying that it was made with malicious design. Just listen to any interview with Tim Allen or Tom Hanks fangirling about being back in the recording studio. Or new cast members like Christina Hendricks or Tony Hale who can't believe they get to add their mark to the "Toy Story" movies. 

    I believe their excitement is genuine. It’s fun literally breaking the toy box open and getting to play with Woody and Buzz again. I’m sure the same thought occurred to Andy as he sat in freshmen chemistry. But unlike Woody or Buzz, unlike Pixar’s favorite audience of 30-year-olds who are still just so hung up over how cool their childhood was, Andy was allowed to graduate from this universe and move on to new adventures. We’re still stuck listening to Pixar playing the same tune they played back in 1995.

    The special franchising privileges signature to the Disney-Pixar machine also need to be taken under consideration. If fans wanted to play with Woody and Buzz again, they have theme park rides, video games, animated shorts, and everything in between. Not to mention all three Toy Story films that are still perfectly watchable. A 4th film was not a necessity. That’s nothing to say of how the time and resources spent courting 30-year-olds with nostalgia pains could easily be spent on fresh ideas, stories that their kids could claim as their own, films that could belong to them.

         It’s here that Jason Sperb’s prophecy on "Toy Story’s" nostalgia curse starts to feel uncomfortably on-point.

“If [Woody] lets go of his childhood nostalgia and moves on, then Toy Story fans don’t really have to, as the narrative recognition in the potential value in such an act is sufficient. Actually moving on becomes indefinitely deferred in an endless cycle of consumption.” Actually moving on becomes indefinitely deferred in an endless cycle of just one last sequel, one last goodbye.

         By sunbathing in Toy Story 4’s mirage of maturation, we excuse ourselves from having to ever actually grow up. We can come up with any number of excuses for another Toy Story film (Toy Story 4 may have been the end of Woody’s time with Buzz, but like, was that really the end of Woody’s story? Will Woody’s cowboy heart ever truly be complete until he says goodbye to Bo? And what did happen to Andy's dad?) but I'm honestly hoping we're figuring out that it's time to not just say goodbye, but to move on.

            --The Professor


Comments

  1. As always, very well done.

    While many of your insights struck me as well (when I watched the movie), here's one that I hadn't noticed--that I thought was insightful and very much agreed with: "The most frustrating thing about the film is how it crafts a fantasy for the midlife crisis crowd. A fantasy promising that when the going gets tough, you can just hang up the hat and call it goodnight. Your old flame will slide back into your life (still looking real good for her age) and rescue you from the pits of middle-age to whisk you off on another adventure, an adventure that’s high on thrills and low on risks or responsibilities."

    I have to also say, I was surprised by the "hard side" of bo's personality--which I had not noticed in previous movies, but which was very much on display in Toy Story 4. In previous Toy Story movies I liked her character. In this one, she seemed like the proverbial "mean wife" that treats her partner unkindly, and you're supposed to be okay with that. That too kind of ruined the movie for me.

    As always, thanks for making me think!

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    1. Stay tuned for my upcoming essay "Why Pixar's Actually Really Bad at Feminism"

      Coming Summer 2037

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  So, I’m going to put out a somewhat controversial idea here today: The Walt Disney Company has had a tremendous amount of influence in the pop culture landscape, both in recent times and across film history. Further controversy: a lot of people really resent Disney for this.  I’ve spent a greater part of this blog’s lifetime tracking this kind of thing. I have only a dozen or so pieces deconstructing the mechanics of these arguments and exposing how baseless these claims tend to be. This sort of thing is never that far from my mind. But my general thoughts on the stigmatization of the Disney fandom have taken a very specific turn in recent times against recent headlines.       The Walt Disney Company has had some rather embarrassing box office flops in the last two or three years, and a lot of voices have been eager to link Disney’s recent financial woes to certain choices. Specifically, this idea that Disney has all the sudden “gone woke.”  Now,...

"When Did Disney Get So Woke?!" pt. 2 Disney vs the 21st Century

  In the first half of this series , we looked at this construction of the Disney image that the company has sold itself on for several decades now. Walt himself saw the purpose of his entertainment enterprise as depiction a happier world than that which he and the audience emerged from, and that formed the basis of his formidable fanbase. But because the larger culture only knows how to discuss these things in the context of consumerism, a lot of intricacies get obscured in the conversation about The Walt Disney Company, its interaction with larger culture, and the people who happily participate in this fandom.  Basically, critics spent something like fifty years daring The Walt Disney Company to start being more proactive in how they participated in the multi-culture. And when Disney finally showed up in court to prove its case, the world just did not know what to do ... The 21st Century          With the development of the inter...

The Earthling: Some Observations on "Natural Masculinity"

I’ve talked quite a bit about “toxic masculinity” across his blog, but I want to talk for a moment about a companion subject–“natural masculinity.” I’ve heard several other names and labels assigned to the idea, but the general concept is this idea that men are disposed to behave a certain way and that sOciETy forces them to subjugate this part of themselves. Maybe some of us were raised by someone, or currently live with someone, who buys into these attitudes. Maybe they’re perfectly fine most of the time, but once they meet up with Brian from sophomore year and go out into the mountains for a “weekend with the guys,” a sort of metamorphosis takes place. Jokes that were unacceptable to them become hilarious. Certain transgressions lose their penalty. Gentle Joe kinda mutates into a jerk. This is all propelled and reinforced by the idea that this is how men just are , and that entitles them to certain actions. And who are these women to infringe upon that God-given right? Gladiator (2...

An Earnest Defense of Passengers

          Recall with me, if you will, the scene in Hollywood December 2016. We were less than a year away from #MeToo, and the internet was keenly aware of Hollywood’s suffocating influence on its females on and off screen but not yet sure what to do about it.       Enter Morten Tyldum’s film Passengers , a movie which, despite featuring the two hottest stars in Hollywood at the apex of their fame, was mangled by internet critics immediately after take-off. A key piece of Passengers ’ plot revolves around the main character, Jim Preston, a passenger onboard a spaceship, who prematurely awakens from a century-long hibernation and faces a lifetime of solitude adrift in outer space; rather than suffer through a life of loneliness, he eventually decides to deliberately awaken another passenger, Aurora Lane, condemning her to his same fate.    So this is obviously a film with a moral dilemma at its center. Morten Tyldum, direc...

REVIEW: ONWARD

     The Walt Disney Company as a whole seems to be in constant danger of being overtaken by its own cannibalistic tendency--cashing in on the successes of their past hits at the expense of creating the kinds of stories that merited these reimaginings to begin with.       Pixar, coming fresh off a decade marked by a deluge of sequels, is certainly susceptible to this pattern as well. Though movies like Inside Out and Coco have helped breathe necessary life into the studio, audiences invested in the creative lifeblood of the studio should take note when an opportunity comes for either Disney or Pixar animation to flex their creative muscles.       This year we'll have three such opportunities between the two studios. [EDIT: Okay, maybe not. Thanks, Corona.] The first of these, ONWARD directed by Dan Scanlon, opens this weekend and paints a hopeful picture of a future where Pixar allows empathetic and novel storytelling to gui...

The Banshees of Inisherin: The Death Knell of Male Friendship

           I’m going to go out on a limb today and put out the idea that our society is kind of obsessed with romance. In popular storytelling, t he topic has two whole genres to itself (romantic-comedy, romantic-drama), which gives it a huge slice of the media pie. Yet even in narratives where romance is not the focus, it still has this standing invitation to weave itself onto basically any kind of story. It’s almost more worth remarking upon when a story doesn’t feature some subplot with the main character getting the guy or the girl. Annie Hall (1977)      And it’s also not just the romantic happy ending that we’re obsessed with. Some of the most cathartic stories of romance see the main couple breaking up or falling apart, and there’s something to be gained from seeing that playing out on screen as well. But what’s interesting is that it is assumed that a person has a singular “one and only” romantic partner. By contras...

Meet Me in St. Louis: The Melancholy Window of Nostalgia

I don’t usually post reviews for television shows, but it feels appropriate to start today’s discussion with my reaction to Apple TV+’s series, Schmigadoon! If you’re not familiar with the series, it follows a couple who are looking to reclaim the spark of their fading romance. While hiking in the mountains, they get lost and stumble upon a cozy village, Schmigadoon, where everyone lives like they’re in the middle of an old school musical film. She’s kinda into it, he hates it, but neither of them can leave until they find true love like that in the classic movie musicals. I appreciated the series’ many homages to classical musical films. And I really loved the show rounding up musical celebrities like Aaron Tveit and Ariana Debose. Just so, I had an overall muddled response to the show. Schmigadoon! takes it as a given that this town inherits the social mores of the era in which the musicals that inspired this series were made, and that becomes the basis of not only the show...

REVIEW: Mufasa - The Lion King

    To get to the point, Disney's new origin story for The Lion King 's Mufasa fails at the ultimate directive of all prequels. By the end of the adventure, you don't actually feel like you know these guys any better.           Such  has been the curse for nearly Disney's live-action spin-offs/remakes of the 2010s on. Disney supposes it's enough to learn more facts or anecdotes about your favorite characters, but the interview has always been more intricate than all that. There is no catharsis nor identification for the audience during Mufasa's culminating moment of uniting the animals of The Pridelands because the momentum pushing us here has been carried by cliche, not archetype.      Director Barry Jenkins' not-so-secret weapon has always been his ability to derive pathos from lyrical imagery, and he does great things with the African landscape without stepping into literal fantasy. This is much more aesthetically interestin...

Eternal Sunshine of the Spotless Mind: Do Clementine and Joel Stay Together or Not?

                    Maybe. The answer is maybe.             Not wanting to be that guy who teases a definitive answer to a difficult question and forces you to read a ten-page essay only to cop-out with a non-committal excuse of an answer, I’m telling you up and front the answer is maybe.  Though nations have long warred over this matter of great importance, the film itself does not answer once and for all whether or not Joel Barrish and Clementine Krychinzki find lasting happiness together at conclusion of the film Eternal Sunshine of the Spotless Min d. I cannot give a definitive answer as to whether Joel and Clementine’s love will last until the stars turn cold or just through the weekend. This essay cannot do that.             What this essay can do is explore the in-text evidence the film gives for either ...

REVIEW: In The Heights

  I can pinpoint the exact moment in the theater I was certain I was going to like In the Heights after all. There's a specific shot in the opening number, I believe it even features in one of the trailers, that has lead character Usnavi staring out the window of his shop observing the folks of his hometown carried away in dance. The reflection of this display of kinetic dreaming is imposed on the window over Usnavi's own yearnful expression as he admires from behind the glass plane. He's at once a part of the magic, yet totally separate from it. The effect has an oddly fantastical feel to it, yet it's achieved through the most rudimentary of filming tricks. This is but one of many instances in which director Jon M. Chu finds music and light in the most mundane of corners.       The film is anchored in the life of storeowner, Usnavi, as he comes to a crossroads. For as long as he's run his bodega, Usnavi's guiding dream has been to return to his parent's co...